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Mapping virtual objects into real scene. (English) Zbl 1039.68893
Chung, Paul W. H. (ed.) et al., Developments in applied artificial intelligence. 16th international conference on industrial and engineering applications of artificial intelligence and expert systems, IEA/AIE 2003, Loughborough, UK, June 23–26, 2003. Proceedings. Berlin: Springer (ISBN 3-540-40455-4/pbk). Lect. Notes Comput. Sci. 2718, 62-71 (2003).
Summary: This paper presents a computer vision based framework for mapping virtual objects into a real scene captured by a video camera. Virtual objects are objects contained in a virtual scene stored in a virtual database. This technology has a number of applications including visually-guided robotic navigation, surveillance, military training and operation. The fundamental problem involves several challenging research issues including finding corresponding points between the virtual and the real scene and camera calibration. This paper focuses on our research in selecting reliable control points for the construction of intrinsic and extrinsic camera parameters, which is a vital portion for mapping virtual objects into a real scene.
For the entire collection see [Zbl 1029.68683].
MSC:
68U99 Computing methodologies and applications
68T45 Machine vision and scene understanding
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